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Ok, I came out with selecting one of two options:
KEY - it will fill the empty entry with the Key. Should be easier to spot the missing translation while play testing.
FIRST_LANG - it will fill the empty entry with the first language (which should be the origin language I guess). If this entry is empty as well it will fall back to Key.

Right now it's on the new branch:
https://github.com/zompi2/UE4EasyLocalizationTool/tree/feature-fallback-when-empty

I will sit and made a proper commits with documentation, fab submit and all that stuff after weekend :)

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Answer selected by gnat
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