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Cannot go to definition of generated files #40

@YelovSK

Description

@YelovSK

I am generating some code with incremental generators. Trying to go to the definition does not do anything in Zed with OmniSharp or Roslyn.

This is the Roslyn log when I try to go to the definition:

// Send:
{"jsonrpc":"2.0","id":190,"method":"textDocument/definition","params":{"textDocument":{"uri":"file:///J:/Coding/GitHub%20repos/RaylibGame/Engine/Systems/Render/SpriteRenderSystem.cs"},"position":{"line":10,"character":16}}}

// Receive:
{"jsonrpc":"2.0","id":190,"result":[{"uri":"roslyn-source-generated://40d8547a-3a26-43ef-9161-933ddb4f1923/QueryBuilder.g.cs?documentId=ea5a124f-7007-c7e1-9830-e044e00abb83\u0026hintName=QueryBuilder.g.cs\u0026assemblyName=Engine.Generator\u0026assemblyVersion=1.0.0.0\u0026typeName=Engine.Generator.EcsQueryGenerator\u0026assemblyPath=J%3A%5CCoding%5CGitHub%20repos%5CRaylibGame%5CEngine.Generator%5Cbin%5CDebug%5Cnetstandard2.0%5CEngine.Generator.dll","range":{"start":{"line":132,"character":16},"end":{"line":132,"character":23}}}]}

// Send:
{"jsonrpc":"2.0","id":191,"method":"textDocument/references","params":{"textDocument":{"uri":"file:///J:/Coding/GitHub%20repos/RaylibGame/Engine/Systems/Render/SpriteRenderSystem.cs"},"position":{"line":10,"character":16},"context":{"includeDeclaration":true}}}

// Receive:
{"jsonrpc":"2.0","id":191,"result":[{"uri":"roslyn-source-generated://40d8547a-3a26-43ef-9161-933ddb4f1923/QueryBuilder.g.cs?documentId=ea5a124f-7007-c7e1-9830-e044e00abb83\u0026hintName=QueryBuilder.g.cs\u0026assemblyName=Engine.Generator\u0026assemblyVersion=1.0.0.0\u0026typeName=Engine.Generator.EcsQueryGenerator\u0026assemblyPath=J%3A%5CCoding%5CGitHub%20repos%5CRaylibGame%5CEngine.Generator%5Cbin%5CDebug%5Cnetstandard2.0%5CEngine.Generator.dll","range":{"start":{"line":132,"character":16},"end":{"line":132,"character":23}}},{"uri":"file:///J:/Coding/GitHub%20repos/RaylibGame/Engine/Systems/Render/SpriteRenderSystem.cs","range":{"start":{"line":10,"character":13},"end":{"line":10,"character":20}}},{"uri":"file:///J:/Coding/GitHub%20repos/RaylibGame/Engine/Systems/Render/CheckboxRenderSystem.cs","range":{"start":{"line":10,"character":55},"end":{"line":10,"character":62}}},{"uri":"file:///J:/Coding/GitHub%20repos/RaylibGame/Engine/Systems/Update/CheckboxInputSystem.cs","range":{"start":{"line":11,"character":65},"end":{"line":11,"character":72}}},{"uri":"file:///J:/Coding/GitHub%20repos/RaylibGame/Engine/Systems/Update/UiPointerSystem.cs","range":{"start":{"line":14,"character":61},"end":{"line":14,"character":68}}},{"uri":"file:///J:/Coding/GitHub%20repos/RaylibGame/Engine.Benchmark/ViewBenchmark.cs","range":{"start":{"line":43,"character":13},"end":{"line":43,"character":20}}}]}

In the attached video, you can see it doesn't work in Zed, but works in e.g. VS Code with the C# extension.

zed.mp4

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