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fix: update entities tracker which should fix playing walking animations when players are standing still
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package.json

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"@floating-ui/react": "^0.26.1",
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"@mui/base": "5.0.0-beta.40",
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"@nxg-org/mineflayer-auto-jump": "^0.7.12",
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"@nxg-org/mineflayer-tracker": "^1.2.1",
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"@nxg-org/mineflayer-tracker": "^1.2.3",
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"@react-oauth/google": "^0.12.1",
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"@stylistic/eslint-plugin": "^2.6.1",
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"@types/gapi": "^0.0.47",

pnpm-lock.yaml

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