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FionaUTEvent.cpp
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194 lines (166 loc) · 5.66 KB
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//
// FionaUTEvent.cpp
// FionaUT
//
// Created by Hyun Joon Shin on 5/8/12.
// Copyright 2012 __MyCompanyName__. All rights reserved.
//
#include "FionaUT.h"
static const float filterExponent=3;
static const float stepScale=0.25;
inline float _FionaUTMonitorDistance(const jvec3& ip, const quat& iq)
{
float e1 = sqlen(fionaConf.monitorCamPos-ip);
float e2 = sqlen(DIFF(fionaConf.monitorCamOri,iq));
return MIN(1,e1*1.75f+e2*2.0f);
}
inline jvec3 _FionaUTFiltarP(const jvec3& ip, float err)
{
jvec3 dist = ip-fionaConf.monitorCamPos;
dist = dist*stepScale*err;
return fionaConf.monitorCamPos+dist;
}
inline quat _FionaUTFiltarQ(const quat& iq, float err)
{
jvec3 dist = DIFF(iq,fionaConf.monitorCamOri);
dist = dist*stepScale*err;
return exp(dist)*fionaConf.monitorCamOri;
}
void _FionaUTKeyboard (WIN win, unsigned int k)
{
int i = _FionaUTFindWindow(win); if(i<0) return; fionaCurWindow = i;
if(fionaNetMaster) _FionaUTSyncSendKeyboard(k, 0);
if(k==27)
{
printf("ESC pressed...\n");
#ifdef LINUX_BUILD
FionaUTExit();
#else
fionaDone = true;//FionaUTExit();
#endif
}
//for debug
//printf("key = %d\n", k);
if (k == 96)
{
//toogle stereo
fionaConf.splitStereo=!fionaConf.splitStereo;
fionaConf.fullscreen=0;
printf("stereo = %d\n", fionaConf.splitStereo);
}
if(fionaWinConf[i].keyboardFunc)
fionaWinConf[i].keyboardFunc((unsigned char)k,
fionaWinConf[i].lastx,fionaWinConf[i].lasty);
}
void _FionaUTMouseDown (WIN win, int b, int x, int y)
{
int i = _FionaUTFindWindow(win); if(i<0) return; fionaCurWindow = i;
fionaWinConf[i].lastx = x, fionaWinConf[i].lasty=y;
if(fionaWinConf[i].mouseFunc) fionaWinConf[i].mouseFunc(b,GLUT_DOWN,x,y);
}
void _FionaUTMouseUp (WIN win, int b, int x, int y)
{
int i = _FionaUTFindWindow(win); if(i<0) return; fionaCurWindow = i;
fionaWinConf[i].lastx = x, fionaWinConf[i].lasty=y;
if(fionaWinConf[i].mouseFunc) fionaWinConf[i].mouseFunc(b,GLUT_UP,x,y);
}
void _FionaUTMouseMove (WIN win, int x, int y)
{
int i = _FionaUTFindWindow(win); if(i<0) return; fionaCurWindow = i;
fionaWinConf[i].lastx = x, fionaWinConf[i].lasty=y;
if(fionaWinConf[i].passiveFunc) fionaWinConf[i].passiveFunc(x,y);
}
void _FionaUTMouseDrag (WIN win, int x, int y)
{
int i = _FionaUTFindWindow(win); if(i<0) return; fionaCurWindow = i;
fionaWinConf[i].lastx = x, fionaWinConf[i].lasty=y;
if(fionaWinConf[i].motionFunc) fionaWinConf[i].motionFunc(x,y);
}
void _FionaUTTracker (int i, const jvec3& up, const quat& q)
{
jvec3 p = up+fionaConf.trackerOffset;
p = p+q.rot(fionaConf.sensorOffset);
if( i==0 )
{
if( fionaConf.monitorFiltering )
{
float err = powf(_FionaUTMonitorDistance(p,q),filterExponent);
fionaConf.monitorCamPos=_FionaUTFiltarP(p,err);
fionaConf.monitorCamOri=_FionaUTFiltarQ(q,err);
}
else
{
if(!fionaConf.wandView)
{
fionaConf.monitorCamOri=q;
fionaConf.monitorCamPos=p;
}
}
fionaConf.headPos=p, fionaConf.headRot=q;
#ifdef LINUX_BUILD
if(fionaConf.noTracking)
{
fionaConf.headPos=jvec3(0.f, 0.f, 0.f);
fionaConf.headRot=quat(1.f, 0.f, 0.f, 0.f);
}
#endif
if(fionaConf.noHeadTracking)
{
fionaConf.headPos=jvec3(0.f, 0.f, 0.f);
fionaConf.headRot=quat(1.f, 0.f, 0.f, 0.f);
}
}
else if(i == 2)
{
fionaConf.secondHeadPos = p;
fionaConf.secondHeadRot = q;
//printf("Second head tracker: %f, %f, %f\n", fionaConf.secondHeadPos.x, fionaConf.secondHeadPos.y, fionaConf.secondHeadPos.z);
}
if(fionaNetMaster) _FionaUTSyncSendTracker(i,up,q);
if(fionaConf.trackerFunc) fionaConf.trackerFunc(i,p,q);
}
void _FionaUTWandButton (int b, int s, int idx)
{
if( s== 0 ) fionaConf.currentButtons&=~(0x1<<b);
else fionaConf.currentButtons|= (0x1<<b);
if(fionaNetMaster) _FionaUTSyncSendWandButton(b, s, idx);
if(fionaConf.wandButtonFunc)fionaConf.wandButtonFunc(b,s, idx);
}
void _FionaUTJoystick (int i, const vec4& p)
{
fionaConf.currentJoystick = p;
if(fionaNetMaster) _FionaUTSyncSendJoystick(i,p);
if(fionaConf.joystickFunc) fionaConf.joystickFunc(i,p);
}
void _FionaUTJoypad(unsigned short wB, unsigned char bLT, unsigned char bRT, short sTLX, short sTLY, short sTRX, short sTRY)
{
if(fionaNetMaster)
{
_FionaUTSyncSendController( wB, bLT, bRT, sTLX, sTLY, sTRX, sTRY);
}
if(fionaConf.controllerFunc)
{
fionaConf.controllerFunc( wB, bLT, bRT, sTLX, sTLY, sTRX, sTRY);
}
//have some defaults, but then tap into the action system eventually..
//if(x.Gamepad.wButtons & XINPUT_GAMEPAD_A)
//{
//do something..
//}
}
#define CURWIN() if(fionaCurWindow<0)return;fionaWinConf[fionaCurWindow]
void FionaUTDisplayFunc (FIONA_DISPLAY_FUNC f) { CURWIN().displayFunc=f;}
void FionaUTKeyboardFunc (FIONA_KEYBOARD_FUNC f) { CURWIN().keyboardFunc=f;}
void FionaUTReshapeFunc (FIONA_RESHAPE_FUNC f) { CURWIN().reshapeFunc=f;}
void FionaUTMouseFunc (FIONA_MOUSE_FUNC f) { CURWIN().mouseFunc=f;}
void FionaUTMotionFunc (FIONA_MOTION_FUNC f) { CURWIN().motionFunc=f;}
void FionaUTPassiveMotionFunc (FIONA_PASSIVE_FUNC f) { CURWIN().passiveFunc=f;}
void FionaUTFrameFunc (FIONA_FRAME_FUNC f) { fionaConf.frameFunc = f;}
void FionaUTIdle (FIONA_IDLE_FUNC f) { fionaConf.idleFunc = f;}
void FionaUTTrackerFunc (FIONA_TRACKER_FUNC f) { fionaConf.trackerFunc = f;}
void FionaUTWandButtonFunc (FIONA_WAND_BUTTON_FUNC f) { fionaConf.wandButtonFunc = f;}
void FionaUTJoystickFunc (FIONA_JOYSTIK_FUNC f) { fionaConf.joystickFunc = f;}
void FionaUTCleanupFunc (FIONA_CLEANUP_FUNC f) { fionaConf.cleanupFunc = f;}
void FionaUTPostRenderFunc (FIONA_POST_RENDER_FUNC f) { fionaConf.postFunc = f;}
void FionaUTWallFunc (FIONA_WALL_FUNC f) { fionaConf.wallFunc = f;}
void FionaUTControllerFunc (FIONA_CONTROLLER_FUNC f) { fionaConf.controllerFunc = f;}