Hello. I tried to run a library on Vortex, but I encountered some difficulties, so I have a few questions.
The library works, but when copyBuffer is executed, a segmentation fault occurs.Therefore, I wrote a small test, which also crashes on this operation.
However, the crash does not occur if I replace this operation with a combination of readBuffer and copyBuffer. At the same time, this causes two data transfer operations between the GPU and the host. This is not an optimal solution, because it takes more time than copying data within Vortex. Is there support for the copyBuf operation, or are there any proper alternatives to it?