[deprecated] A gameplay framework to simplify Unity development.
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Updated
Jun 16, 2025 - C#
[deprecated] A gameplay framework to simplify Unity development.
Gameplay framework for building games using Unity Engine. I took heavy inspiration from Unreal Engine's gameplay framework.
Unreal Engine plugin that allows running multiple independent Behavior Trees in parallel on the same AI pawn/controller, each with its own isolated Blackboard. Perfect for layered AI (combat + locomotion + emotion + dialogue, etc.).
The platform for game development
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