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Description
Firstly, let me thank you for making this mod! I've been using it for a while and it's very nice! I used your mod for my first playthrough and I loved it. I had probably 15 mods installed alongside it. I think this issue is entirely a ME problem, but I wonder if you could provide some guidance.
My initial playthrough was a few weeks ago on Windows 10. I finally broke down and installed Windows 11 to a fresh SSD and I've since run into some trouble. I play Pathfinder through Steam and my games were all left untouched by the new OS installation as they are on a separate physical drive. I fired up Pathfinder to start a new game and noticed my fonts were back to default. Checking the UMM log I see the following:
Fallback handler could not load library S:/SteamLibrary/steamapps/common/Pathfinder Kingmaker/Kingmaker_Data/Mono/TMPro_Plugin
Fallback handler could not load library S:/SteamLibrary/steamapps/common/Pathfinder Kingmaker/Kingmaker_Data/Mono/TMPro_Plugin.dll
Fallback handler could not load library S:/SteamLibrary/steamapps/common/Pathfinder Kingmaker/Kingmaker_Data/Mono/TMPro_Plugin
Fallback handler could not load library S:/SteamLibrary/steamapps/common/Pathfinder Kingmaker/Kingmaker_Data/Mono/libTMPro_Plugin
Fallback handler could not load library S:/SteamLibrary/steamapps/common/Pathfinder Kingmaker/Kingmaker_Data/Mono/libTMPro_Plugin.dll
Fallback handler could not load library S:/SteamLibrary/steamapps/common/Pathfinder Kingmaker/Kingmaker_Data/Mono/libTMPro_Plugin
[FontMod] [Error] TMPro_Plugin
at (wrapper managed-to-native) TMPro.EditorUtilities.TMPro_FontPlugin.Initialize_FontEngine()
at TMPro.EditorUtilities.TMPro_FontAssetCreatorWindow.GenerateFontAtlas () [0x00008] in <a1d749e384f24fd9a13ed1c847aab94a>:0
at FontMod.FontSwap.FontDataModel.CreateFontAsset (System.String fontPath) [0x00036] in <a1d749e384f24fd9a13ed1c847aab94a>:0
The first 6 lines repeat a few times. The full, 146-line log is attached. I loaded the game to the main menu then exited. output_log.txt
I re-installed Kingmaker fresh from Steam, ran the install for Unity Mod Manager and installed only your FontMod. The issue remained. I noticed the 'Mono' folder does not exist in KingMaker_Data, but I feel it didn't before I installed Win11, either. All of my other mods seem to function fine and they don't throw any errors into the log. The log lines listed above are from the fresh installation with only FontMod enabled.
I feel like there is something really simple that I'm missing, like a library or separate application. I had been sitting on Windows 10 for so long I have no idea what kind of crap I installed over the years that allowed it to function properly.
Anyway, if you have any tips to offer I would greatly appreciate! I miss this mode already and I haven't even really started my game :)
Thank you again for the lovely mod!