A command‑line implementation of the classic Battleship game in Java, featuring ANSI‑colored console output for a more vivid and engaging terminal experience. When we were assigned to build a Battleship game as part of learning Java, I decided to go a bit further and explore what could be done with Java in a pure CLI environment. That led me to create a small “graphic” engine (which I’ll publish as a separate repo) built around chaxels — character‑pixels that allow fine‑grained control over foreground color, background color, z‑index layering, and even faux opacity.
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