Map and level files for Syndicate Wars Fan Expansion.
Syndicate Wars Fan Expansion, alternative binary for the classic Bullfrog game.
Alongside fixes to the game executable code, an updated set of assets is required to use the full potential of the code fixes.
This repository contains the original maps and levels developed by Bullfrog, with additional fixes applied to the files by fan community.
Download the release syndwarsfx-levels-*.zip file. Copy the extracted
LEVELS and MAPS folders to a previous SyndWarsFX installation,
replacing the existing files.
To build Syndicate Wars Levels, use the following steps:
- go into the directory with
syndwarsfx-levelssource release - do
autoreconf -ifto create build scripts from templates - do
./configureto make the build scripts find required dependencies - do
maketo build release versions of data files - do
make installto copy the files intosyndwarsfxinstallation folder
You should now have the latest maps and levels on your installation folder.
Note that at the moment no files are really built, they are just copied. So while this will change at some point, currently just copying the files from source release would work as well.
Here are specific commands required to build the levels on Ubuntu linux.
Download the syndwarsfx-levels source release, and extract it somewhere.
Go to that folder, and generate build scripts from templates using autotools:
autoreconf -ivf
Next, proceed with the build steps; we will do that in a separate folder.
mkdir -p release; cd release
../configure
make V=1
The V=1 variable makes make print each command it executes, which makes
diagnosing issues easier.
You can use make install to add the files to your installation, or copy
them to a new folder from which you may copy them manually.
To copy output files to a pkg folder, creating proper sub-folders for
release, use:
make V=1 DESTDIR=$PWD/pkg install
That's it, now you have the leval and map files ready.
That's all. See more documentation in SyndWarsFX repo.