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specificenemiesview.h
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80 lines (64 loc) · 2.27 KB
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/*
* specificenemiesview.h - Sof Game Psi plugin
* Copyright (C) 2011 Aleksey Andreev
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* You can also redistribute and/or modify this program under the
* terms of the Psi License, specified in the accompanied COPYING
* file, as published by the Psi Project; either dated January 1st,
* 2005, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef SPECIFICENEMIESMODEL_H
#define SPECIFICENEMIESMODEL_H
#include <QAbstractTableModel>
#include <QStringList>
#include "settings.h"
class SpecificEnemiesModel : public QAbstractTableModel
{
Q_OBJECT
public:
SpecificEnemiesModel(QObject *parent);
void save();
int rowCount(const QModelIndex &parent) const;
int columnCount(const QModelIndex &parent) const;
QVariant data(const QModelIndex &index, int role) const;
QVariant headerData(int section, Qt::Orientation orientation, int role) const;
Qt::ItemFlags flags(const QModelIndex &index) const;
bool setData(const QModelIndex &index, const QVariant &value, int role);
bool removeRows(int row, int count, const QModelIndex &parent = QModelIndex());
private:
QStringList columnNames;
QList<Settings::SpecificEnemy> enemyList;
};
#endif // SPECIFICENEMIESMODEL_H
//----------------------------------------------------------------------
#ifndef SPECIFICENEMIESVIEW_H
#define SPECIFICENEMIESVIEW_H
#include <QTableView>
class SpecificEnemiesView : public QTableView
{
Q_OBJECT
public:
SpecificEnemiesView(QWidget *parent = 0);
void init();
void save();
private:
SpecificEnemiesModel *model_;
private slots:
void showContextMenu(QPoint pos);
};
#endif // SPECIFICENEMIESVIEW_H