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Description
Due to Windows' built-in, transparent x86/x64 emulation — which is honestly quite impressive! — w64dk already works out-of-the-box on ARM64, if with a performance penalty. (Though busybox-w32 in emulation thinks the user is named root? This needs investigation.) GCC 15 has partial, tentative support for aarch64-w64-mingw32. So perhaps it's time to explore an ARM64 toolchain. Lacking C++ exceptions, initial attempts will likely only support C. This issue is an open invitation to try it out and report results/findings.
Will the lack of C++ exceptions interfere with the ARM64 cross-builds of GCC, GDB, and 7z SFX? These are written in C++. Can GDB even debug Windows ARM64 targets (current guess: no)? I won't consider it ready, even with just a C toolchain, without a working debugger. If these components cannot be compiled for ARM64, perhaps they remain x64 such that it's actually a C cross-toolchain hosted on x64 targeting ARM64. This would all be transparent to users.
Regardless, a complete toolchain will require eventually porting libmemory and libchkstk.