Skip to content

Commit dbf9c2a

Browse files
Fixed shader error in Vulkan's shader_platform.sl.
1 parent dce1e04 commit dbf9c2a

File tree

1 file changed

+0
-7
lines changed

1 file changed

+0
-7
lines changed

Vulkan/Sfx/shader_platform.sl

Lines changed: 0 additions & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -71,13 +71,6 @@ vec4 reverse_y_coord(vec4 a)
7171
#define SIMUL_RENDERTARGET_OUTPUT_DSB_INDEX_0(n) : SV_TARGET6883660##n
7272
#define SIMUL_RENDERTARGET_OUTPUT_DSB_INDEX_1(n) : SV_TARGET6883661##n
7373

74-
#define BottomUpTextureCoordinates4(texc) vec4(texc.x, 1.0 - texc.y, texc.z, 1.0 - texc.w)
75-
#define BottomUpTextureCoordinates(texc) vec2(texc.x, 1.0 - texc.y)
76-
77-
#ifndef BOTTOM_UP_TEXTURE_COORDINATES_DEFINED
78-
#define BOTTOM_UP_TEXTURE_COORDINATES_DEFINED 1
79-
#endif
80-
8174
uint WaveGetLaneCount()
8275
{
8376
return gl_SubgroupSize;

0 commit comments

Comments
 (0)