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LC-API.csproj
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60 lines (56 loc) · 3.09 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<AssemblyName>LC_API</AssemblyName>
<Description>Utilities for plugin devs</Description>
<Version>2.1.1</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<RestoreAdditionalProjectSources>
https://api.nuget.org/v3/index.json;
https://nuget.bepinex.dev/v3/index.json;
https://nuget.samboy.dev/v3/index.json
</RestoreAdditionalProjectSources>
<RootNamespace>LC_API</RootNamespace>
<GenerateDocumentationFile>True</GenerateDocumentationFile>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" />
<PackageReference Include="BepInEx.Core" Version="5.*" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" />
<PackageReference Include="NETStandard.Library" Version="2.0.3" />
<PackageReference Include="UnityEngine.Modules" Version="2022.3.9" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>C:\Users\kooba\AppData\Roaming\Thunderstore Mod Manager\DataFolder\LethalCompany\profiles\Default\BepInEx\core\0Harmony.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>..\..\..\SteamLibrary\steamapps\common\Lethal Company\Lethal Company_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="BepInEx">
<HintPath>C:\Users\kooba\AppData\Roaming\Thunderstore Mod Manager\DataFolder\LethalCompany\profiles\Default\BepInEx\core\BepInEx.dll</HintPath>
</Reference>
<Reference Include="Facepunch.Steamworks.Win64">
<HintPath>..\..\..\SteamLibrary\steamapps\common\Lethal Company\Lethal Company_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath>
</Reference>
<Reference Include="Unity.InputSystem">
<HintPath>..\..\..\SteamLibrary\steamapps\common\Lethal Company\Lethal Company_Data\Managed\Unity.InputSystem.dll</HintPath>
</Reference>
<Reference Include="Unity.Netcode.Runtime">
<HintPath>..\..\..\SteamLibrary\steamapps\common\Lethal Company\Lethal Company_Data\Managed\Unity.Netcode.Runtime.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro">
<HintPath>..\..\..\SteamLibrary\steamapps\common\Lethal Company\Lethal Company_Data\Managed\Unity.TextMeshPro.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\..\..\SteamLibrary\steamapps\common\Lethal Company\Lethal Company_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>..\..\..\SteamLibrary\steamapps\common\Lethal Company\Lethal Company_Data\Managed\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
</Project>