This repository was archived by the owner on Oct 22, 2025. It is now read-only.

Description
Currently uses InitContext which does not define many times that are available during init. For example, you cannot access ctx.input in createVars even though it exists.
We need to replace InitContext with a more granular context type that includes the input.
The original motivation for InitContext is because some init lifecycle hooks cannot have dependent types (i.e. createState cannot define the State type in ActorContext). But some properties should be available.
Type Complexity
Occasionally, the ctx type needs to be manually defined by the user. Currently, they can import the InitContext type directly to make this simple.
We'll need to expose more granular CreateVarsContext, etc that has the correct types specified that are supported. e.g. CreateVarsContext cannot define the Vars generic param.
Workaround
For now, you can use ctx.input as MyInputType to access the input.