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Fix pushing keyboard and mouse to the same stack level (#2636)
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arcade/application.py

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -314,7 +314,8 @@ def __init__(
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else:
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self.mouse = pyglet.window.mouse.MouseStateHandler()
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self.push_handlers(self.keyboard, self.mouse)
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self.push_handlers(self.keyboard)
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self.push_handlers(self.mouse)
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else:
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self.keyboard = None
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self.mouse = None

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