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Missing upgrades and upgraded values in cards #8

@jarnomaaniemi

Description

@jarnomaaniemi

So, I went through manually some of the Common and Uncommon cards and found out some bug "patterns" and missing upgraded values. I stopped manually going through after Darkness with Uncommon A->Z filter.

Patterns

  • some of the cards data actually have null on upgrade key -> a test function/file might help find all the missing upgrades as every cards has a uprade.
  • stars image is shown incorrectly now f.e. instead of two stars (image) it shows [star:2] in grid view and 2] card view.
  • Orbs values is not upgrading in views. Data has this value increase as "repeat".

Individual Cards

Missing upgrade (Hammer icon)

  • Armaments missing upgrade on grid view and card view: "upgrade": null. Upgrade is "Gain 5 Block. Upgrade ALL cards in your Hand."
  • CHARGE!! missing upgrade on grid view and card view: "upgrade": null. Upgrades spawn_cards: MINION_STRIKE to MINION_STRIKE+
  • Darkness missing upgrade on grid view and card view "upgrade": null. Upgrade is "Channel 1 Dark. Trigger the passive ability of all Dark twice."

Stars showing incorrectly:

  • Glow+ in place of stars is [star:2] in grid view, 2] in card view
  • Hidden Cache+ [star:4] in grid view, 4] in card view
  • Solar Strike+ [star:2] in grid view, 2] in card view
  • Venerate+ [star:3] in grid view, 3] in card view

Missing upgraded Orbs

  • Capasitor+ missing upgraded value 2->3 Orb Slots. Weirdly in data as Repeat: +1
  • Chaos+ missing upgraded value (same as Capasitor, repeat +1) 1->2 random Orbs.

Uncommon

  • Bulk Up+ missing upgraded values (+1) on Strength and Dexterity
  • Capture Spirit missing upgraded values "upgrade": { "damage": "+1", "cards": "+1" } that would translate to "Enemy loses 4 HP. Add 4 Souls into your Draw Pile."
  • Convergence+ missing gain stars value "upgrade": { "stars": "+1" }

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