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That is, api_destruction_battle from api_req_map/next. Something like this after
Line 182 in 1458cf1
| this.drop = drop |
if (body.api_destruction_battle != null) {
this.report('/api/report/v2/drop_ship', {
// undefined quest, enemy, rank
shipId: -1,
itemId: -1,
mapId: drop.mapId,
cellId: -drop.cellId, // using -drop.cellId instead of drop.cellId to indicate that it's from api_destruction_battle, alternatively, can be an extra flag
isBoss: drop.isBoss,
teitokuLv: _teitokuLv,
mapLv: drop.mapLv,
enemyShips1: body.api_ship_ke,
enemyShips2: body.api_ship_ke_combined, // just in case, normally undefined
enemyFormation: body.api_formation[1]
})
}Also, should it be
enemyShips1: null,
enemyShips2: null,instead of
Line 170 in 1458cf1
| enemyShips: null, |