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<!--
<!--
@license
Copyright (c) 2014 The Polymer Project Authors. All rights reserved.
This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
Code distributed by Google as part of the polymer project is also
subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
-->
<link rel="import" src="https://rawgit.com/Download/polymer-cdn/master/lib/polymer/polymer.html">
<script>
/**
* Stamps the template iff the `if` property is truthy.
*
* When `if` becomes falsey, the stamped content is hidden but not
* removed from dom. When `if` subsequently becomes truthy again, the content
* is simply re-shown. This approach is used due to its favorable performance
* characteristics: the expense of creating template content is paid only
* once and lazily.
*
* Set the `restamp` property to true to force the stamped content to be
* created / destroyed when the `if` condition changes.
*/
Polymer({
is: 'dom-lazy-import',
extends: 'template',
_template: null,
/**
* Fired whenever DOM is added or removed/hidden by this template (by
* default, rendering occurs lazily). To force immediate rendering, call
* `render`.
*
* @event dom-change
*/
properties: {
/**
* A boolean indicating whether this template should stamp.
*/
'if': {
type: Boolean,
value: false,
observer: '_queueRender'
},
/**
* When true, elements will be removed from DOM and discarded when `if`
* becomes false and re-created and added back to the DOM when `if`
* becomes true. By default, stamped elements will be hidden but left
* in the DOM when `if` becomes false, which is generally results
* in better performance.
*/
restamp: {
type: Boolean,
value: false,
observer: '_queueRender'
}
},
behaviors: [
Polymer.Templatizer
],
_queueRender: function () {
this._debounceTemplate(this._render);
},
detached: function () {
if (!this.parentNode ||
(this.parentNode.nodeType == Node.DOCUMENT_FRAGMENT_NODE &&
(!Polymer.Settings.hasShadow ||
!(this.parentNode instanceof ShadowRoot)))) {
this._teardownInstance();
}
},
attached: function () {
console.log('attached');
if (this.if && this.ctor) {
// NOTE: ideally should not be async, but node can be attached
// when shady dom is in the act of distributing/composing so push it out
this.async(this._ensureInstance);
}
var self = this;
console.log(Polymer.dom(this._content).innerHTML);
var link = this.importHref("lazytemplate.html",
function () {
console.log('lazytemplate.html loaded');
var dt = link.import.querySelector('#id02');
console.log('content', dt);
var sc = self.content;
self.templatize(dt);
var itemNode = self.stamp();
Polymer.dom(self.root).appendChild(itemNode.root);
self.if = true;
self._queueRender();
},
function () {
console.log("error");
});
},
/**
* Forces the element to render its content. Normally rendering is
* asynchronous to a provoking change. This is done for efficiency so
* that multiple changes trigger only a single render. The render method
* should be called if, for example, template rendering is required to
* validate application state.
*/
render: function () {
this._flushTemplates();
},
_render: function () {
if (this.if) {
if (!this.ctor) {
this.templatize(this);
}
this._ensureInstance();
this._showHideChildren();
} else if (this.restamp) {
this._teardownInstance();
}
if (!this.restamp && this._instance) {
this._showHideChildren();
}
if (this.if != this._lastIf) {
this.fire('dom-change');
this._lastIf = this.if;
}
},
_ensureInstance: function () {
var parentNode = Polymer.dom(this).parentNode;
// Guard against element being detached while render was queued
if (parentNode) {
var parent = Polymer.dom(parentNode);
if (!this._instance) {
this._instance = this.stamp();
var root = this._instance.root;
parent.insertBefore(root, this);
} else {
var c$ = this._instance._children;
if (c$ && c$.length) {
// Detect case where dom-if was re-attached in new position
var lastChild = Polymer.dom(this).previousSibling;
if (lastChild !== c$[c$.length - 1]) {
for (var i = 0, n;
(i < c$.length) && (n = c$[i]); i++) {
parent.insertBefore(n, this);
}
}
}
}
}
},
_teardownInstance: function () {
if (this._instance) {
var c$ = this._instance._children;
if (c$ && c$.length) {
// use first child parent, for case when dom-if may have been detached
var parent = Polymer.dom(Polymer.dom(c$[0]).parentNode);
for (var i = 0, n;
(i < c$.length) && (n = c$[i]); i++) {
parent.removeChild(n);
}
}
this._instance = null;
}
},
_showHideChildren: function () {
var hidden = this.__hideTemplateChildren__ || !this.if;
if (this._instance) {
this._instance._showHideChildren(hidden);
}
},
// Implements extension point from Templatizer mixin
// Called as side-effect of a host property change, responsible for
// notifying parent.<prop> path change on instance
_forwardParentProp: function (prop, value) {
console.log('_forwardParentProp ', prop, value);
if (this._instance) {
console.log('this._instance');
this._instance[prop] = value;
}
},
// Implements extension point from Templatizer
// Called as side-effect of a host path change, responsible for
// notifying parent.<path> path change on each row
_forwardParentPath: function (path, value) {
console.log('_forwardParentPath ', prop, value);
if (this._instance) {
console.log('this._instance');
this._instance._notifyPath(path, value, true);
}
}
});
</script>