Best Practices for Building an Interactive Rock–Paper–Scissors Game with Vanilla JavaScript. #1
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What are the most efficient and clean approaches to implement game logic, UI updates, and state handling when building a Rock–Paper–Scissors game using only HTML, CSS, and Vanilla JavaScript?
Optional sub-questions you can include:
How do you structure your JS functions for readability and reusability?
Is it better to use event delegation or individual listeners for the buttons?
What is the best way to track score and game state (objects, closures, or modules)?
How can beginners avoid common bugs such as incorrect comparisons or stale UI updates?
Tips for making the game more scalable (adding animations, sound, or a “best of 5” mode).
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