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project.godot
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37 lines (28 loc) · 975 Bytes
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Codo"
config/description="Code Editor with Godot Engine"
config/version="0.0.1"
run/main_scene="uid://cbr8s42h4b551"
config/features=PackedStringArray("4.4", "GL Compatibility")
boot_splash/bg_color=Color(0.890196, 0.713726, 0.705882, 1)
boot_splash/image="uid://vxib7ukd4nvr"
config/icon="res://icon.svg"
boot_splash/minimum_display_time=900
[display]
window/size/viewport_width=1920
window/size/viewport_height=1080
display_server/driver.linuxbsd="x11"
[editor_plugins]
enabled=PackedStringArray("res://addons/gdterm/plugin.cfg")
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
anti_aliasing/quality/screen_space_aa=1