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| 1 | +let randomNumber = parseInt(Math.random() * 100 + 1); |
| 2 | + |
| 3 | +const userInput = document.querySelector('#guessInput'); |
| 4 | +const submit = document.querySelector('#submit'); |
| 5 | +const guessSlot = document.querySelector('.guesses'); |
| 6 | +const remaining = document.querySelector('.lastResult'); |
| 7 | +const hint = document.querySelector('.lowOrHigh'); |
| 8 | +const startOver = document.querySelector('#result_box'); |
| 9 | + |
| 10 | +const p = document.createElement('p'); |
| 11 | + |
| 12 | +let previous_Guess = []; |
| 13 | +let number_Guess = 0; |
| 14 | + |
| 15 | +let playGame = true; |
| 16 | + |
| 17 | +if(playGame) { |
| 18 | + submit.addEventListener('click', function(e) { |
| 19 | + e.preventDefault(); |
| 20 | + const guess = parseInt(userInput.value); |
| 21 | + validateGuess(guess); |
| 22 | + }); |
| 23 | +} |
| 24 | + |
| 25 | +function validateGuess(guess) { |
| 26 | + if (isNaN(guess)) { |
| 27 | + alert('Enter a valid number'); |
| 28 | + } else if (guess < 1) { |
| 29 | + alert('Enter a number more than 1'); |
| 30 | + } else if (guess > 100) { |
| 31 | + alert('Enter a number less than 100'); |
| 32 | + } else { |
| 33 | + previous_Guess.push(guess); |
| 34 | + if (number_Guess === 9) { |
| 35 | + displayGuess(guess); |
| 36 | + displayMessage(`Game Over! Random number was ${randomNumber}`); |
| 37 | + endGame(); |
| 38 | + } else { |
| 39 | + displayGuess(guess); |
| 40 | + checkGuess(guess); |
| 41 | + } |
| 42 | + } |
| 43 | +} |
| 44 | + |
| 45 | +function checkGuess(guess) { |
| 46 | + if (guess === randomNumber) { |
| 47 | + displayMessage(`You guessed it right, yeah :_)`); |
| 48 | + endGame(); |
| 49 | + } else if (guess < randomNumber) { |
| 50 | + displayMessage(`Number is TOO LOW!`); |
| 51 | + } else { |
| 52 | + displayMessage(`Number is TOO HIGH !`); |
| 53 | + } |
| 54 | +} |
| 55 | +function displayGuess(guess) { |
| 56 | + userInput.value = ''; |
| 57 | + guessSlot.innerHTML += `${guess}, `; |
| 58 | + number_Guess++; |
| 59 | + remaining.innerHTML = `${10 - number_Guess} `; |
| 60 | +} |
| 61 | +function displayMessage(message) { |
| 62 | + hint.innerHTML = `<h3>${message}</h3>`; |
| 63 | +} |
| 64 | + |
| 65 | +function endGame() { |
| 66 | + userInput.value = ''; |
| 67 | + userInput.setAttribute('disabled', ''); |
| 68 | + p.classList.add('button'); |
| 69 | + p.innerHTML = `<button id = "newGame"> New Game</button>`; |
| 70 | + startOver.appendChild(p); |
| 71 | + playGame = false; |
| 72 | + newGame(); |
| 73 | +} |
| 74 | + |
| 75 | +function newGame() { |
| 76 | + const newGameBtn = document.querySelector('#newGame'); |
| 77 | + newGameBtn.addEventListener('click', function(e) { |
| 78 | + randomNumber = parseInt(Math.random() * 100 + 1); |
| 79 | + previous_Guess = []; |
| 80 | + number_Guess = 0; |
| 81 | + guessSlot.innerHTML = ''; |
| 82 | + remaining.innerHTML = `${10 - number_Guess}`; |
| 83 | + userInput.removeAttribute('disabled'); |
| 84 | + startOver.removeChild(p); |
| 85 | + hint.innerHTML = ''; |
| 86 | + |
| 87 | + playGame = true; |
| 88 | + }); |
| 89 | +} |
| 90 | + |
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