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Description
Hello, thanks for making this component, it was useful for my game credits staff display!
I noticed that I cannot make an upward pyramid with 3 elements (or some other number that is not a multiple of the number of items that can fit a row), it is always downward.
The only way to get an upward pyramid is to set Start Corner to Lower Left, but then the first name is displayed at the bottom:
It's not really an issue as I can "cheat" and reorder my staff names but I wondered if there was a way to get both ordering from top-left and displaying an upward pyramid, that means showing the remaining elements that don't fill a full row at the top.
Maybe at the end of SetCellsAlongAxis I could reverse rectChildren? Well that's okay to completely reverse the order, but to reverse just the rows I need to get the number of cells per row... I could also completely reverse Lower Right but this one is broken...