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Great patch, thank you.
small question- how can I tweak the code so the cells in the grid will be flexible? meaning that if I create too many items in the grid, in a way that the items are exiting the border of the parent, then each cell size of an item will scale down?
(something similar to this tutorial around min. 8: https://www.youtube.com/watch?v=CGsEJToeXmA&ab_channel=GameDevGuide)
cheers!
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