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[SHADERS] treesway flickering bug in Mapbase #482

@bruhhhxyt

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@bruhhhxyt

In Mapbase, when using any projected texture, it will cause the shader to flick.

However, Gmod fixed it, and Rubat gave a hint in Facepunch/garrysmod-issues#3504 (comment).

I don't know if Mapbase has the enough source code to modify treesway, but just in case it has that capability, I add this to try to guide on how to fix it

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