Describe the bug
Treesway on Mapbase is a lot weaker than official Implementations ( TF2SDK and Alien Swarm)
Steps to reproduce
Steps to reproduce the behavior:
- Apply the correct Value of 2 in CEnvWindShared::UpdateTreeSway()
- Check out a Treesway Prop made for Mapbase
- See Issue. Trees go absolutely bonkers
Expected behavior
Faster WindVector. Props that were previously made on Mapbase SP will be too fast and need to be adjusted