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[VISUAL] $seamless_scale can't be used with $blendmodulatetexture #480

@Yankumo-Koishi

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@Yankumo-Koishi

When using $seamless_scale with $blendmodulatetexture, the textures on the Z-Axis doesn't render correctly
This is a Mapbase-Only bug because stock shaders works fine for them

(I can't upload example images for some reasons)
https://media.discordapp.net/attachments/550382172050030602/1422486367501553684/image.png?ex=68dd81ea&is=68dc306a&hm=83d4cae8dc600edaeee082470705e8539050a659fcfdd62957938fcfd6657b81&=&format=webp&quality=lossless&width=987&height=552

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