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[CODE] Freezecam mat_viewportscale fix #477

@celisej567

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@celisej567

Based on pull request ValveSoftware#1450

When you change mat_viewportscale on something lower then 1 freezecam doesnt map on screen correctly.

Ive made a fix/hack that helps preventing it to happen. But i think i can be done better then that.

Bug related to tf2 branch so im not sure if that was a problem before.

Thats how it looks before and after a fix/hack:

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