feat: implement Audio Extraction (MP3/WAV) and self-host FFmpeg WASM engine#1091
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Abhishek2005-ard wants to merge 6 commits into
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feat: implement Audio Extraction (MP3/WAV) and self-host FFmpeg WASM engine#1091Abhishek2005-ard wants to merge 6 commits into
Abhishek2005-ard wants to merge 6 commits into
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👋 Thanks for your PR, @Abhishek2005-ard!Welcome to Reframe — a browser-based video editor built for everyone 🎬 What happens next
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✅ PR Format Check Passed — @Abhishek2005-ardBasic format checks passed. A maintainer will review your code changes. This does not mean the PR is approved — it just means the format is correct. |
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Description
This PR introduces the Extract Audio feature, allowing users to rip just the audio track from their uploaded videos into
MP3or high-qualityWAVformats.Additionally, it fundamentally resolves the
Failed to load the FFmpeg engine. Check your internet connection.error by self-hosting the FFmpeg WebAssembly assets locally, completely removing reliance on external CDNs likeunpkg.comorjsdelivrduring runtime.✨ Key Features & Changes:
MP3andWAVoptions to the Format Selector dropdown.exportEstimatelogic to accurately calculate the estimated file size for MP3 (192kbps) and WAV (CD-Quality 1411kbps) exports based on clip duration..wasm), Web Worker, and core.jsfiles into thepublic/ffmpegdirectory.src/lib/ffmpeg.tsto seamlessly pick the best local FFmpeg build based on browser isolation:core-mt) build when the environment is fully Cross-Origin Isolated.same-origin) and COEP (require-corp) HTTP headers tonext.config.tsto mimic production isolation locally.🧪 How to Test:
npm run dev).ScrrenRecord:-
Screen.Recording.2026-05-24.212116.mp4
close #1079