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It appears the core doesn’t have any deadzone setting, so falling back on the global deadzone value of 0 sometimes results in joystick drift in various games when using a controller with a joystick. Tested using a PS3 controller.
While changing the global default from 0.0 to soemthing like 0.1 does indeed fix the drift, I wonder if it wouldn’t be better to have a core specific setting since I believe CDi has games that utilize mouse and / or lightgun. So ensuring the deadzone is only applied when using a controller with joystick control may be ideal.
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