With the latest version of Dolphin for Windows and Android (version 2603), there's been a significant performance boost for Star Wars Rogue Leader - Rogue Sqaudron II.
Are there plans to port this version to the Retroarch core?
I also noticed something with this game: in Dolphin for Windows and Android, there's the option to set the aspect ratio.
With this game, it's important to set it to "auto" since the in-game sections are in 4:3 while the cutscenes are in 16:9.
However, in the Retroarch core, there's no option to set the aspect ratio: if I leave the "provided by core" option in Retroarch's video scaling settings, the entire game plays in 4:3, even the cutscenes, resulting in them being "squashed" on the sides.
Is it possible to implement the aspect ratio option in Dolphin core just like it is in the standalone application?
Thanks for your work.
With the latest version of Dolphin for Windows and Android (version 2603), there's been a significant performance boost for Star Wars Rogue Leader - Rogue Sqaudron II.
Are there plans to port this version to the Retroarch core?
I also noticed something with this game: in Dolphin for Windows and Android, there's the option to set the aspect ratio.
With this game, it's important to set it to "auto" since the in-game sections are in 4:3 while the cutscenes are in 16:9.
However, in the Retroarch core, there's no option to set the aspect ratio: if I leave the "provided by core" option in Retroarch's video scaling settings, the entire game plays in 4:3, even the cutscenes, resulting in them being "squashed" on the sides.
Is it possible to implement the aspect ratio option in Dolphin core just like it is in the standalone application?
Thanks for your work.