|
| 1 | +/* |
| 2 | + * Copyright 2025 Lambda |
| 3 | + * |
| 4 | + * This program is free software: you can redistribute it and/or modify |
| 5 | + * it under the terms of the GNU General Public License as published by |
| 6 | + * the Free Software Foundation, either version 3 of the License, or |
| 7 | + * (at your option) any later version. |
| 8 | + * |
| 9 | + * This program is distributed in the hope that it will be useful, |
| 10 | + * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | + * GNU General Public License for more details. |
| 13 | + * |
| 14 | + * You should have received a copy of the GNU General Public License |
| 15 | + * along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | + */ |
| 17 | + |
| 18 | +package com.lambda.module.modules.combat |
| 19 | + |
| 20 | +import com.lambda.config.groups.InventorySettings |
| 21 | +import com.lambda.context.SafeContext |
| 22 | +import com.lambda.event.events.TickEvent |
| 23 | +import com.lambda.event.listener.SafeListener.Companion.listen |
| 24 | +import com.lambda.friend.FriendManager |
| 25 | +import com.lambda.interaction.material.StackSelection.Companion.select |
| 26 | +import com.lambda.interaction.material.container.ContainerManager.transfer |
| 27 | +import com.lambda.interaction.material.container.containers.OffHandContainer |
| 28 | +import com.lambda.module.Module |
| 29 | +import com.lambda.module.tag.ModuleTag |
| 30 | +import com.lambda.task.RootTask.run |
| 31 | +import com.lambda.util.Communication.info |
| 32 | +import com.lambda.util.combat.CombatUtils.hasDeadlyCrystal |
| 33 | +import com.lambda.util.combat.DamageUtils.isFallDeadly |
| 34 | +import com.lambda.util.extension.fullHealth |
| 35 | +import com.lambda.util.world.fastEntitySearch |
| 36 | +import net.minecraft.entity.mob.CreeperEntity |
| 37 | +import net.minecraft.entity.player.PlayerEntity |
| 38 | +import net.minecraft.item.Items |
| 39 | + |
| 40 | +object AutoTotem : Module( |
| 41 | + name = "AutoTotem", |
| 42 | + description = "Swaps the your off-hand item to a totem", |
| 43 | + defaultTags = setOf(ModuleTag.COMBAT, ModuleTag.PLAYER), |
| 44 | +) { |
| 45 | + private val page by setting("Page", Page.General) |
| 46 | + |
| 47 | + private val log by setting("Log Message", true) { page == Page.General } |
| 48 | + |
| 49 | + private val minimumHealth by setting("Min Health", 10, 6..36, 1, "Set the minimum health threshold to swap", unit = " half-hearts") { page == Page.General } |
| 50 | + private val falls by setting("Falls", true, "Swap if the player will die of fall damage") { page == Page.General } |
| 51 | + private val fallDistance by setting("Falls Time", 10, 0..30, 1, "Number of blocks fallen before swapping", unit = " blocks") { page == Page.General && falls } |
| 52 | + private val crystals by setting("Crystals", true, "Swap if an End Crystal explosion would be lethal") { page == Page.General } |
| 53 | + private val creeper by setting("Creepers", true, "Swap when an ignited Creeper is nearby") { page == Page.General } |
| 54 | + private val players by setting("Players", false, "Swap if a nearby player is detected within the set distance") { page == Page.General } |
| 55 | + private val minPlayerDistance by setting("Player Distance", 64, 32..128, 4, "Set the distance to detect players to swap") { page == Page.General && players } |
| 56 | + private val friends by setting("Friends", false, "Exclude friends from triggering player-based swaps") { page == Page.General && players } |
| 57 | + |
| 58 | + private val inventory = InventorySettings(this) { page == Page.Inventory } |
| 59 | + |
| 60 | + init { |
| 61 | + listen<TickEvent.Pre> { |
| 62 | + if (Reason.entries.none { it.check(this) }) return@listen |
| 63 | + |
| 64 | + if (!player.isHolding(Items.TOTEM_OF_UNDYING)) { |
| 65 | + Items.TOTEM_OF_UNDYING.select() |
| 66 | + .transfer(OffHandContainer, inventory) |
| 67 | + ?.finally { if (log) info("Swapped the off-hand item with a totem") } |
| 68 | + ?.run() |
| 69 | + } |
| 70 | + } |
| 71 | + } |
| 72 | + |
| 73 | + enum class Reason(val check: SafeContext.() -> Boolean) { |
| 74 | + HEALTH({ player.fullHealth < minimumHealth }), |
| 75 | + CREEPER({ creeper && fastEntitySearch<CreeperEntity>(15.0).any { |
| 76 | + it.getClientFuseTime(mc.tickDelta) > 0.0 |
| 77 | + && it.pos.distanceTo(player.pos) <= 5.0 |
| 78 | + } }), |
| 79 | + PLAYER({ players && fastEntitySearch<PlayerEntity>(minPlayerDistance.toDouble()).any { otherPlayer -> |
| 80 | + otherPlayer != player |
| 81 | + && player.distanceTo(otherPlayer) <= minPlayerDistance |
| 82 | + && (!friends || !FriendManager.isFriend(otherPlayer.uuid)) |
| 83 | + } }), |
| 84 | + END_CRYSTAL({ crystals && hasDeadlyCrystal() }), |
| 85 | + FALL_DAMAGE({ falls && isFallDeadly() && player.fallDistance > fallDistance }) |
| 86 | + } |
| 87 | + |
| 88 | + enum class Page { |
| 89 | + General, |
| 90 | + Inventory, |
| 91 | + } |
| 92 | +} |
0 commit comments