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privateval projectileEntities by setting("Projectile Entities", projectileEntityMap.values.toSet(), emptySet(), "Projectile entities to omit from rendering")
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privateval vehicleEntities by setting("Vehicle Entities", vehicleEntityMap.values.toSet(), emptySet(), "Vehicle entities to omit from rendering")
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privateval miscEntities by setting("Misc Entities", miscEntityMap.values.toSet(), emptySet(), "Miscellaneous entities to omit from rendering")
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privateval blockEntities by setting("Block Entities", blockEntityMap.values.toSet(), emptySet(), "Block entities to omit from rendering")
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