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Module: AntiAFK (#149)
Added anti afk by swinging. works on 2b with 5min delay.
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  • src/main/kotlin/com/lambda/module/modules/player

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/*
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* Copyright 2025 Lambda
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.lambda.module.modules.player
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import com.lambda.event.events.TickEvent
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import com.lambda.event.listener.SafeListener.Companion.listen
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import com.lambda.module.Module
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import com.lambda.module.tag.ModuleTag
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import net.minecraft.util.Hand
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object AntiAFK : Module(
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name = "AntiAFK",
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description = "Keeps you from getting kicked",
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tag = ModuleTag.PLAYER,
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) {
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private val delay by setting("Delay", 300, 5..600, 1, unit = " s", description = "Delay between swinging the hand.")
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private val swingHand by setting("Swing Hand", Hand.MAIN_HAND, description = "Hand to swing.")
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init {
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listen<TickEvent.Pre> {
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if (mc.uptimeInTicks % (delay * 20) != 0L) return@listen
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player.swingHand(swingHand)
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}
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}
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}

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