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Migrating project from LuaBridge2 #83

@rpatters1

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@rpatters1

I took a stab at migrating my project from LuaBridge2 to LuaBridge3. I ran into a couple of roadblocks:

  • After reading the fine manual, I do not see a non-intrusive option for a shared lifetime pointer of a class. The closest thing on offer appears to be std::shared_ptr, but it is not, in fact, non-intrusive. Per the manual, each such class has to derive std::enable_shared_from_this, unless I am missing something. Is there any reason I can't use RefCountedPtr from LuaBridge2? It seems like it should work without any changes.
  • After a brief mention in the executive summary at the top, CFunctions have no further mention in the manual. How do I register them in a namespace? The Namespace::addCFunction appears to be missing. (Or at least that's the error message I'm getting.)
  • When pushing return values on the Lua stack in a CFunction, I get an "ignoring return value of nodiscard function" warning. Ex.:
luabridge::Stack<bool>::push(L, returnVal);

What should I be doing with the return value? Or is there a more proper way to push values?

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