- Completed one of the following Appendix A - G.
$ cd cocos2d-x
$ ./setup.py
$ source ~/.bash_profile
$ cocos new MyGame -p com.MyCompany.MyGame -l cpp -d ~/MyCompany
-
MyGame: name of your project -
-p com.MyCompany.MyGame: package name for android -
-l cpp: programming language used for the project, valid value iscppandlua -
-d ~/MyCompany: directory to hold your project$ cocos run -s ~/MyCompany/MyGame -p ios -
-s: directory of the new project. This could be an absolute path or a relative path. -
-p: which platform to run on. Options areios,android,win32,macandlinux.
(Note: You are a tmux user, you should add reattach-to-user-namespace before the command cocos. For more information, please refer to this link for more information.)
You can run cocos run --help for more detail information.
using cmd as your shell: cd cocos2d-x-3.1.1\tools\cocos2d-console\bin or to wherever you have this on your filesystem
`cocos.py new YourGameTitle -p com.yourcompany.gametitle -l cpp -d C:\YourGameTitle`