- Mac OS X 10.8+
- Cocos2d-x v3.0 (HERE)
- Xcode 4.6.2+ (Apple Developer Website)
- iOS 5.0+
- Download cocos2d-x and unzip it. (maybe: ~/)
- Enter
cocos2d-x/buildand opencocos2d_tests.xcodeproj - Choose
cpp-tests iOSfrom targets drop-down box - Click
runto compile and runcpp-tests
- In order to run on IOS Device an IOS Developer Program membership is needed. The steps to run on iOS device are the same except you select you device from the device list.