Hey @kadyb,
would you be up for expanding the benchmarks with more complex tasks? I have a felling that those you have in here now, especially for buffer and distance, can be a bit misleading. Since both of them are based on points only, some libraries (terra, sf) have a special fast-path for them. I would be interested in more complex options, like distance between polygons and buffering of polygons. Right now, these tests sort of only check if the library has a fast-path implemented for these or not.
Hey @kadyb,
would you be up for expanding the benchmarks with more complex tasks? I have a felling that those you have in here now, especially for buffer and distance, can be a bit misleading. Since both of them are based on points only, some libraries (terra, sf) have a special fast-path for them. I would be interested in more complex options, like distance between polygons and buffering of polygons. Right now, these tests sort of only check if the library has a fast-path implemented for these or not.