ExePath targets Gw2-64.exe with d3d9.dll 64 bit in the same directory. Launcher will log in but then crash when attempting to launch the game. The crash sometimes produces an "Install cannot be completed" error message but other times will crash with no message. I wasn't able to determine what causes the different outcomes. The ModelMod log doesn't report anything beyond the initialization message.
ModelMod.Gw2-64.log
Removing d3d9.dll from the game directory allows it to launch as normal again.
I tried using the 32bit dll as well but MM would not initialize at all when trying this.