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test.js
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84 lines (73 loc) · 3.1 KB
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//all the Socket-Objects are saved in an array called connectedClients
//each socket has to listeners connected and message
//each socket also has a time1 which is the starting time of the connection request
var WebSocket = require('ws');
//May be changed for testing
var CONNECTIONS = 200;
var CONCURRENT = 50;
var INTERVAL = 1000;
//Include the time of each socket for connecting and messaging
var connectingTimes = [];
var messageTimes = [];
//All Socket-Objects
var connectedClients = [];
//Global Start time, when the Broadcaster sends his message
var sendingTime1 = 0;
//counter for ArrayIndex, counter for sockets who got the message, counter for actual connected user
var j = 0;
var messageArrived = 0;
var connected = 0;
//scheme for array to save the socket
var obj = {
socket:0
};
//function for calculating the average time
var average = function (messageTimes) {
summe = 0;
//console.log(messageTimes);
for (i = 0; i < messageTimes.length; i++) {
summe += messageTimes[i];
}
return summe / messageTimes.length;
}
//setInterval for concurrency
int1 = setInterval(
function () {
for (var i = 0; i < CONCURRENT; i++) {
var time1 = new Date;
connectedClients[j] = new WebSocket('ws://127.0.0.1:3000/');
connectedClients[j].time1 = time1;
connectedClients[j].on('open', function() {
var time2 = new Date;
connectingTimes.push(time2 - this.time1);
connected++;
//console.log(connectedClients.length)
if (connected >= CONNECTIONS) {
//console.log(connectingTimes.length);
console.log("Average time for connecting: "+average(connectingTimes));
testSending();
clearInterval(int1);
}
});
connectedClients[j].on('message', function(data) {
var time3 = new Date;
messageTimes.push(time3 - sendingTime1);
messageArrived++;
//console.log(messageArrived + " : "+connectedClients.length)
if (messageArrived >= connectedClients.length) {
//console.log(messageTimes.length);
console.log("Average Time for Message: "+average(messageTimes));
}
});
//Index for connectedUser
j++;
}
}, INTERVAL);
//this is one connection who will broadcast a message
function testSending() {
var sender = new WebSocket('ws://127.0.0.1:3000');
sender.on('open', function() {
sendingTime1 = new Date;
sender.send('I am the Broadcaster and I\'ve got News!');
});
}