This repository was archived by the owner on Jan 25, 2023. It is now read-only.

Description
I've noticed that disproportionate limb sizes appear sometimes when a new skeleton is instantiated. Looks like this could be caused by an improper limb length calculation maybe when there is not enough data to calculate or there is an issue on the calculation.
I've seen this issue appear in many different segments of the rigs (head, arms, legs...) so it doesn't seem like a limb specific issue.
image attached for reference
