Hi,
although I try to minimize states, in an upcoming project I could use additional, local state information inside a Peer, e.g.
- last "heartbeat" timestamp
- a "busy" state
- additional ready/in-sync state on top of
isConnected
Normally I would subclass Peer but MultiPeerKit would not use it obviously. In rare cases I would use objc dynamic runtime and add an "object association" but Peer is a struct.
Currently, a "wrapper" would be needed to map an additional local struct to a peer. This creates update problems, keeping the local struct and the peer list in sync - an ugly and weak approach.
I thought about the common userInfo dict approach each Peer could offer for custom key-values. Sadly this is not very Swift-friendly although a local extension with computed properties could hide the dict.
This userInfo dict is probably the least invasive approach for the current code, or do you have another idea in mind that is better suited?
Hi,
although I try to minimize states, in an upcoming project I could use additional, local state information inside a
Peer, e.g.isConnectedNormally I would subclass
Peerbut MultiPeerKit would not use it obviously. In rare cases I would use objc dynamic runtime and add an "object association" butPeeris a struct.Currently, a "wrapper" would be needed to map an additional local struct to a peer. This creates update problems, keeping the local struct and the peer list in sync - an ugly and weak approach.
I thought about the common
userInfodict approach eachPeercould offer for custom key-values. Sadly this is not very Swift-friendly although a local extension with computed properties could hide the dict.This
userInfodict is probably the least invasive approach for the current code, or do you have another idea in mind that is better suited?