This repository was archived by the owner on Jan 7, 2023. It is now read-only.

Description
- _d_throw_exception
- _d_eh_personality
- _d_eh_enter_catch
- _d_eh_resume_unwind
- _aaInX
- _aaApply
- _aaEqual
The try/catch thing seems to be generated by the struct destructors
It was a nice proof of concept. With the current state of LWDR I was almost able to port my entire engine :D
Now those functions are quite complex for me to implement so I can't help more than that :(