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Console.h
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46 lines (37 loc) · 1.04 KB
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/*
========================================================
class Console
========================================================
*/
#ifndef CONSOLE_H
#define CONSOLE_H
/* Remove VC8 warning for using deprecated functions of the CRT */
#pragma warning(disable:4996)
#include "Client.h"
#include "utils/BaseConsole.h"
namespace DifferentialArts
{
/*
==============================================
Console Class
==============================================
*/
/*! \class Console
\brief Console class
\author Rajesh Peter Douglas D'Monte
This console class is used inside the main engine class. Use this help
as a reference on how to use the console methods.
*/
class RX_API Console : public BaseConsole
{
public:
Console();//!< Constructor
~Console();//!< Destructor
virtual void draw(void); //!< Renders the console on screen
virtual void operate(float dt); //!< This should be called in the Update method of the engine.
virtual void init(void);//!< Initializes the console
protected:
unsigned int mTexture;
};
}
#endif