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Release 2.0 Roadmap #142

@gowerc

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@gowerc

Hey @kieranjmartin - Just using this to outline my thoughts about how to actually proceed towards R2.

I want to approach this more incrementally so that we don't end up with one mammoth PR that is hard to ensure is backwards compatible.

I think roughly in order (with each of these being separate PRs)

At this point I think release and wait for feedback. Assuming no one comes screaming then:

Then do another release, and then free game for all the other outstanding ticket items.

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