Godot version
Godot 4.6.1 packaged in Arch Linux
godot-cpp
Version 10.0.0-rc1 albeit this goes with many versions back.
System information
Arch Linux
Issue description
I'm trying to do builds with multiple configurations, debug plus release, with CMake and Ninja. While I was on that I've noticed that there was an editor target which I assume that it's for enabling editor plugins or whatever. The point is that when I've looked up on what selecting it does is nothing besides setting a preprocessor definition named TOOLS_ENABLED which is used nowhere in the source code. I've grepped with and without taking into account .gitignore but it displays no usage of said definition. It might have been used some time ago but it's useless nowadays.
Haven't opened a PR to not jump the gun.
Steps to reproduce
Grep the code for TOOLS_ENABLED or editor or something.
Minimal reproduction project
Just reproduce what I've said in this repo.
Godot version
Godot
4.6.1packaged in Arch Linuxgodot-cpp
Version
10.0.0-rc1albeit this goes with many versions back.System information
Arch Linux
Issue description
I'm trying to do builds with multiple configurations, debug plus release, with CMake and Ninja. While I was on that I've noticed that there was an editor target which I assume that it's for enabling editor plugins or whatever. The point is that when I've looked up on what selecting it does is nothing besides setting a preprocessor definition named
TOOLS_ENABLEDwhich is used nowhere in the source code. I've grepped with and without taking into account.gitignorebut it displays no usage of said definition. It might have been used some time ago but it's useless nowadays.Haven't opened a PR to not jump the gun.
Steps to reproduce
Grep the code for
TOOLS_ENABLEDoreditoror something.Minimal reproduction project
Just reproduce what I've said in this repo.