-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathenv.h
More file actions
208 lines (158 loc) · 4.21 KB
/
env.h
File metadata and controls
208 lines (158 loc) · 4.21 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
/*=============================================================================
Copyright (c) 2009, Mihail Szabolcs
All rights reserved.
Redistribution and use in source and binary forms, with or
without modification, are permitted provided that the following
conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in
the documentation and/or other materials provided with the
distribution.
* Neither the name of the Prototype2D nor the names of its contributors
may be used to endorse or promote products derived from this
software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
THE POSSIBILITY OF SUCH DAMAGE.
This file is part of Prototype2D.
==============================================================================*/
#ifndef ENV_H
#define ENV_H
#include "types.h"
namespace Interface
{
class IGame;
}
namespace Sys {
// TODO: add setters for Vectors
struct Env
{
//! Constructor
Env()
{
// fill in default values
mFrameDelay = 33; //! 30 fps
mAnimFrameDelay = 3; //! 30 fps
mTimeStep = 1.0f / 60.0f; //! 30 fps
mFrameDelay = 16; //! 60 fps
mAnimFrameDelay = 6; //! 60 fps
mTimeStep = 1.0f / 60.0f; //! 60 fps
mIterations = 10;
mNumContactPoints = 30;
// default gravity
mGravity[0] = 0.0f;
mGravity[1] = 10.0f;
mWWidth = 800;
mWHeight= 600;
mWTitle = "Prototype2D";
mWResize= false;
mFullscreen = false;
mSWidth = 800;
mSHeight= 600;
mBasePath = "./data/";
mDebugDraw = false;
// Debug Lines == RED
mDebugColor[0] = 1.0f;
mDebugColor[1] = 0.0f;
mDebugColor[2] = 0.0f;
// BACKGROUND COLOR (light blueeeeeeeeee)
mBgColor[0] = 0.67f;
mBgColor[1] = 0.84f;
mBgColor[2] = 0.90f;
mHideCursor = true;
mCaptCursor = true;
//4x by default
mNumSamples = 4;
}
//! Destructor
virtual ~Env()
{
}
/*!
Conversion formula:
1000 / mFramePerSec
e.g:
30 fps
1000/30 = ~33.33 ms
This is used by the global timer
as an internal.
*/
int mFrameDelay;
/*!
Conversion formula:
mFramesPerSec / 10
e.g:
30/10 = 3
This is used by the "Actors" when
animating, to control the actual
animation speed as desired.
*/
int mAnimFrameDelay; // ~ 20 fps
/*!
Box2D Physics Time Step
Conversion formula:
1.0 / mFramePerSec
e.g:
60 fps
1.0 / 60 = ~0.016
*/
float mTimeStep;
/*!
Box2D Physics Iteration
*/
int mIterations;
/*!
Box2D Initial Gravity
*/
t_vec2 mGravity;
/*!
Maximum Number of Contact Points
*/
unsigned short mNumContactPoints;
//! Window Width
int mWWidth;
//! Window Height
int mWHeight;
//! Window Title
const char *mWTitle;
//! Resizable Flag
bool mWResize;
//! Fullscreen mode Flag
bool mFullscreen;
//! Screen Width
int mSWidth;
//! Screen Height
int mSHeight;
//! Base Data Path
const char *mBasePath;
//! Debug Draw flag when compiled with debug draw
bool mDebugDraw;
//! Vertex Outline Colors For Debug Draw
t_vec3 mDebugColor;
//! Background Color
t_vec3 mBgColor;
//! Show Mouse Pointer or Not
bool mHideCursor;
//! Enable Mouse Tracking
bool mCaptCursor;
//! Multisampling ( available only when compiled appropiately )
unsigned short mNumSamples;
//! Get the Instance of the environment
static Env &getInstance( void )
{
static Env staticEnv;
return staticEnv;
}
};
/* Sys */ }
#endif // ENV_H