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C.cpp
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86 lines (70 loc) · 2.23 KB
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#pragma GCC optimize("O3,unroll-loops")
#pragma GCC target("avx2,bmi,bmi2,lzcnt,popcnt")
#include "bits/stdc++.h"
using namespace std;
using ll = long long;
using ld = long double;
#define rep(i, a, b) for (auto i{a}; i < (b); ++i)
#define per(i, a, b) for (auto i{b}; i-- > (a);)
#define all(x) begin(x), end(x)
#define rall(x) (x).rbegin(), (x).rend()
#define sz(x) static_cast<int>((x).size())
template <class T>
bool uin(T& a, const T& b) {
return a > b ? a = b, true : false;
}
template <class T>
bool uax(T& a, const T& b) {
return a < b ? a = b, true : false;
}
mt19937 rng(chrono::steady_clock::now().time_since_epoch().count());
constexpr ll inf = 1e18;
struct mat {
int n;
vector<vector<ll>> a;
mat() {}
explicit mat(int n) : n{n}, a(n, vector(n, inf)) {}
mat operator*(const mat& b) {
assert(b.n == n);
mat c(n);
rep(i, 0, n) rep(j, 0, n) rep(k, 0, n) uin(c[i][k], a[i][j] + b[j][k]);
return c;
}
vector<ll>& operator[](int i) { return a[i]; }
const vector<ll>& operator[](int i) const { return a[i]; }
};
template <class T>
T bpow(T a, ll b) {
assert(b >= 0);
if (b == 0) return T{};
T res{a};
for (--b; b > 0; b >>= 1) {
if (b & 1) res = res * a;
a = a * a;
}
return res;
}
signed main() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
int n, m;
cin >> n >> m;
vector<int> a(n), b(n);
for (auto& x : a) cin >> x;
for (auto& x : b) cin >> x;
const int max_bal = 2 * n;
mat t(max_bal + 1);
// t[i][j] = min cost to go from i balance to j balance
// is this equivalent to going from 0 balanced to j - i balance? no.
for (int i = 0; i <= max_bal; ++i) {
vector dp(n + 1, vector(max_bal + 1, inf));
dp[0][i] = 0;
for (int len = 1; len <= n; ++len) {
for (int j = 1; j <= max_bal; ++j) uin(dp[len][j], dp[len - 1][j - 1] + a[len - 1]);
for (int j = 0; j < max_bal; ++j) uin(dp[len][j], dp[len - 1][j + 1] + b[len - 1]);
}
for (int j = 0; j <= max_bal; ++j) t[i][j] = dp[n][j];
}
auto res = bpow(t, m);
cout << res[0][0] << '\n';
}