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| 1 | +package com.mobge.simpleimageprocessing; |
| 2 | + |
| 3 | + |
| 4 | +public class BoxBlurFilter extends BaseBufferedFilter { |
| 5 | + |
| 6 | + |
| 7 | + private Configuration _configuration; |
| 8 | + |
| 9 | + private ImageData _dataBuffer2; |
| 10 | + |
| 11 | + public BoxBlurFilter(int width, int height) { |
| 12 | + super(width, height); |
| 13 | + _dataBuffer2 = new ImageData(width, height); |
| 14 | + } |
| 15 | + public BoxBlurFilter setConfiguration(Configuration configuration){ |
| 16 | + _configuration = configuration; |
| 17 | + return this; |
| 18 | + } |
| 19 | + |
| 20 | + @Override |
| 21 | + public void performOperation() { |
| 22 | + ImageData image = getInput(0); |
| 23 | + assertSize(image); |
| 24 | + _dataBuffer.copyFrom(image); |
| 25 | + for(int i = 0; i < _configuration.repeat; i++){ |
| 26 | + blur(); |
| 27 | + } |
| 28 | + |
| 29 | + copyRedToGreenBlue(); |
| 30 | + sendOutput(_dataBuffer, 0); |
| 31 | + } |
| 32 | + |
| 33 | + private void swapBuffers() { |
| 34 | + ImageData temp = _dataBuffer2; |
| 35 | + _dataBuffer2 = _dataBuffer; |
| 36 | + _dataBuffer = temp; |
| 37 | + } |
| 38 | + |
| 39 | + private void blur() { |
| 40 | + int w = _dataBuffer.getWidth(); |
| 41 | + int h = _dataBuffer.getHeight(); |
| 42 | + int r = _configuration.radius; |
| 43 | + accumH(w, h, r); |
| 44 | + accumV(w, h, r); |
| 45 | + } |
| 46 | + private void accumV(int w, int h, int r) { |
| 47 | + final int bbp = ImageData.BYTES_PER_PIXEL; |
| 48 | + final int stride = w * bbp; |
| 49 | + accum(w, h, bbp, stride, r); |
| 50 | + } |
| 51 | + private void accumH(int w, int h, int r) { |
| 52 | + final int bbp = ImageData.BYTES_PER_PIXEL; |
| 53 | + final int stride = w * bbp; |
| 54 | + accum(h, w, stride, bbp, r); |
| 55 | + } |
| 56 | + private void accum(int rowCount, int columnCount, |
| 57 | + int offStep, int indexStep, |
| 58 | + int radius) { |
| 59 | + float[] source = _dataBuffer.getRawData(); |
| 60 | + float[] target = _dataBuffer2.getRawData(); |
| 61 | + final float normalizer = 1.0f / (radius + radius + 1); |
| 62 | + final int bR = radius * indexStep; |
| 63 | + final int stride = columnCount * indexStep; |
| 64 | + int endOffset = rowCount * offStep + ImageData.OFFSET_R; |
| 65 | + for (int offset = ImageData.OFFSET_R; offset < endOffset; offset += offStep) { |
| 66 | + float firstValue = source[offset]; |
| 67 | + // assume off screen values are the same with pixel on the edge |
| 68 | + // and predict accumulation value according to that |
| 69 | + float accumulation = firstValue * radius; |
| 70 | + int i = offset; |
| 71 | + int end = offset + bR; |
| 72 | + for (; i < end; i += indexStep) { |
| 73 | + accumulation += source[i]; |
| 74 | + } |
| 75 | + |
| 76 | + // calculate blur for range x = 0 -> r |
| 77 | + i = offset; |
| 78 | + for (; i < end; i += indexStep) { |
| 79 | + accumulation += source[i + bR]; |
| 80 | + target[i] = accumulation * normalizer; |
| 81 | + accumulation -= firstValue; |
| 82 | + } |
| 83 | + |
| 84 | + // calculate blur for range x = r -> (width - r) |
| 85 | + end = stride - bR + offset; |
| 86 | + for (; i < end; i += indexStep) { |
| 87 | + accumulation += source[i + bR]; |
| 88 | + target[i] = accumulation * normalizer; |
| 89 | + accumulation -= source[i - bR]; |
| 90 | + } |
| 91 | + |
| 92 | + // calculate blur for range x = (width - r) -> width |
| 93 | + end = offset + stride; |
| 94 | + float lastValue = source[end - indexStep]; |
| 95 | + for (; i < end; i += indexStep) { |
| 96 | + accumulation += lastValue; |
| 97 | + target[i] = accumulation * normalizer; |
| 98 | + accumulation -= source[i - bR]; |
| 99 | + } |
| 100 | + } |
| 101 | + swapBuffers(); |
| 102 | + } |
| 103 | + |
| 104 | + |
| 105 | + public static class Configuration { |
| 106 | + int radius; |
| 107 | + int repeat; |
| 108 | + |
| 109 | + /** |
| 110 | + * Creates a configuration object to perform a box blur. |
| 111 | + * @param radius a radius for box blur operation. One dimension of box is |
| 112 | + * calculated as (2 * radius + 1). |
| 113 | + * @param repeat repeat count that box blur operation will be performed. |
| 114 | + * Multiple passes of the box blur approximates to gaussian blur. |
| 115 | + */ |
| 116 | + public Configuration(int radius, int repeat){ |
| 117 | + this.radius = radius; |
| 118 | + this.repeat = repeat; |
| 119 | + } |
| 120 | + } |
| 121 | +} |
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