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Description
Describe the bug
After #422 (related issue #406), there is some support for copySprite with Dynamic Tokens, but it copies only the subject texture, and not the ring. This is different from the usual behaviour where the entire token image is copied, and means sequences that attempt to make an effect that animates the token will not look correct.
To Reproduce
Steps to reproduce the behavior:
For a token with a Dynamic Ring:
new Sequence()
.effect()
.atLocation(token)
.copySprite(token)
.duration(2000)
.play()
The visible effect does not include the ring.
Expected behavior
The effect using copySprite should appear to animate the full token image.
Screenshots
If applicable, add screenshots to help explain your problem.
Setup:
- Foundry Version: 12 or 13
- Sequencer Version: 3.6.10
Active modules:
- Sequencer
- socketlib
mustangsami
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