### Describe the bug The model that spawns when APCs are destroyed, `models/combine_apc_destroyed_gib01.mdl`, gets punted by the player's kick at high speeds. https://github.com/user-attachments/assets/8f528f73-b241-4897-b20d-b7edc12de6da ### Steps to reproduce Steps to reproduce the behavior: 1. Have `models/combine_apc_destroyed_gib01.mdl` on the map (can be manually placed or be from a destroyed `prop_vehicle_apc`) 2. Kick it 3. Watch it fly ### Expected behavior The destroyed APC to not get punted by the player's kick --- ### Additional context This is from the explosive barrel logic in [`props.cpp`](https://github.com/entropy-zero/source-sdk-2013/blob/ez2/mapbase/sp/src/game/server/props.cpp#L847). Apparently `combine_apc_destroyed_gib01.mdl` is a flammable model.